| naznatips said: Pretty much everything else. Anything that substitutes blood and boobs for actual quality gameplay (God of War) or is filled with beefy testosterone-filled men to get teenage hormones going (Gears of War), and of course GTA... |
Gears had pretty damned solid gameplay, though. Am I the only one who appreciated the fact that Gears didn't really have a story? I didn't give a rat's ass why I was fighting. It was fun. The controls were spot-on, the enemies were fun, and the cover mechanic kicked ass. That's all I really cared about.
Now if BioShock had tried the same approach, I would probably be bitching about it. I guess it all boils down to what you expect to get from a game. In 95% of games, lack of a story is a good thing IMO. Until most developers stop writing their dialogue and plot synopses on the back of Chuck E Cheese menus in orange crayon, the less "story" I get, the better.

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