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Teeqoz said:
How do they manage that? It's no secret that the PS4 is quite a bit more powerful than the XBO, yet they have the same resolution and framerate, but apparently the PS4 performance is maxxed?

Not that it really matters though, as long as the game is fun.


If you're bottled on the CPU for your lighting engine and rendering engine, then it doesn't matter how big your GPU is or how high its throughput. You're not getting over the CPU bottleneck and they either can't, won't, or efficiency is out the window, push it to GPGPU handling. You can scale the graphics with the GPU all you want up to 1080p, but the rendering and lightning engine won't have a clue what to do with it because it doesn't have the power to render at that scale.

That is assuming this is true about the CPU and rendering factoids.