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The game was probably developed for the XB1 first with its architecture in mind. It's probably a poorly done port if anything. Iseriously doubt it's forced parity. 

I completely agree with what you said.  It makes perfect sense that they built this game around the XB1 since they have a deal with Microsoft in the first place.  

We saw this all last generation where developers would make the game for the XB360 and then port it over to the PS3 (making the XB360 version look better).

I wouldn't be surprised if Unity looked better on the XB1 this time around, but we will have to wait for the comparison video to see the true results.