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Sony Discussion - About GT7 - View Post

torok said:
mornelithe said:

Their main competitor has also yet to get the kinds of sales PD does.  I don't think PD is struggling, imo, the amount of employees they have makes their costs 3x less than Turn 10, so their profit is typically higher.  Plus, PD has other projects, GT Academy, professional racing teams, projects w/ auto makers (PD designed the GUI for the Nissan GTR, for example) etc...


Yes, they eve have the sales advantage! I think they aren't profiting as they should. If GT5 was ready earlier then GT6 could release eraly and probably sell more. I think they are losing money here. Maybe they don't need to be as big as Turn10 since they release less games per gen, but more people looks like a need this days. The extra projects are even an extra reason, since they have much more now than during the PS1/2 days.

There's really no way around it, Sony completely fucked Polyphony Digital with the design of the PS3.  The architecture shift, required a complete rewrite of the legacy/engine code, which required PD to first learn the PS3's architecture beyond your first release level, to 2nd iteration at least.  The first 3 games were roughly 2 years apart, the 4th was 4 years, and 5 took 5 years (not including the time before PS3's launch they'd spent on it).  They pretty much did the same thing this gen, the saving grace is that time to triangle on PS4 is much much shorter than on the PS3.  It's also why FH2 could be cross-gen so easily...similar architectures.

Honestly, I've no idea what their finances are, so I can't say whether or not they're losing money.  I mean, Gran Turismo 6 sold less than we're accustomed to seeing a GT game sell, but it's still moved 2.8m so far, and it's the 2nd iteration on the PS3's engine, so it's costs were likely far less than GT5.   And if they are losing money, that doesn't speak well for Turn 10, since Forza 5 has only moved 1.52m units.