torok said:
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There's really no way around it, Sony completely fucked Polyphony Digital with the design of the PS3. The architecture shift, required a complete rewrite of the legacy/engine code, which required PD to first learn the PS3's architecture beyond your first release level, to 2nd iteration at least. The first 3 games were roughly 2 years apart, the 4th was 4 years, and 5 took 5 years (not including the time before PS3's launch they'd spent on it). They pretty much did the same thing this gen, the saving grace is that time to triangle on PS4 is much much shorter than on the PS3. It's also why FH2 could be cross-gen so easily...similar architectures.
Honestly, I've no idea what their finances are, so I can't say whether or not they're losing money. I mean, Gran Turismo 6 sold less than we're accustomed to seeing a GT game sell, but it's still moved 2.8m so far, and it's the 2nd iteration on the PS3's engine, so it's costs were likely far less than GT5. And if they are losing money, that doesn't speak well for Turn 10, since Forza 5 has only moved 1.52m units.