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Onyxmeth said:
Baddman said:
Onyxmeth said:
While the gameplay of Nintendo branded games are mature I have to say there is one avenue that Nintendo needs to improve upon to be seen as a mature gaming machine, and that's the story. Many Nintendo games have empty shells of a story, with the only notable Nintendo developer even trying being Intelligent Systems, and I commend them for it. How much further is Nintendo gaming to be stuck in that 8-bit "story doesn't matter" mentality when we've come to a time where benchmarks of storytelling like Mass Effect and Bioshock are pushing where stories can head to and Nintendo is just now trying out voice acting. That's a 10 year old experiment for most developers that have shown what voices can do to enhance story and here's Nintendo yet again bringing up the rear when they're not the one to innovate. That always seems to be Nintendo's mantra, either first to the table or arriving during dessert with little in between.

i know its just one but didnt nintendo do voice acting in starfox 64?

Star Fox is the only series they've been consistent in delivering voice acting and it was monumentally helped by it in my mind, minus Slippy of course. It added so much to the on-going battles that scrolling text never would have equaled.

 


Super Smash Bros Melee, F-Zero GX, Fire Emblem Path of Radiance, and Fire Emblem Radiant Dawn have voice acting, although it might not be consistent (maybe besides Fire Emblem since FE: PoR is the first FE to be released on a console machine that can handle 3d, I think) Also Nintendo immediately created Wiiware after new games were able to be downloaded on other systems, so I'm not really sure about that last statement either.

 

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