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"The GPU test uses more advanced technologies in the PS4 than we have seen before, since this GPU test is actually bennefits from some of the more advanced features in the PS4 GPU, it shows a 92.77% lead in the PS4 GPU for this particular benchmark. This is unrealistic in gaming outside of quirky titles designed to exploit the difference."

I'm guessing this have to do with PS4's ACEs and how it handles async compute. As for quirky titles - over time, somewhere mid-cycle (as Cerny said in early PS4 interviews), more and more devs will learn how to tap this resources too.