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Hiku said:

I skipped GT6. Was it a real new game compered to GT5 or more like a patch?

It had 11 new tracks to a total of 39 with 83 total layouts, a lot more tracks with day/night and weather, 200+ new cars, new special events and ofcourse all the improvements to GT5 over time. Faster menus and loading in particular. A rather big patch ;)

Unfortunately GT6 also removed some things, like the 3 to 24h endurance races (half hour max in GT6 campaign), user generated tracks and procedural rally races in the campaign. You do get to drive on the moon and participate in the Goodwood festival of speed.

Free DLC includes another track, Ayrton Senna tribute, and some extra cars.

I haven't played GT6 as much as GT5, still long enough to get the platinum trophy and it's still fun to boot up now and then and knock of the new seasonal events.


I hope they overhaul the multiplayer in GT7. Much faster loading times, a timer in the lobby system showing when the next race will start (for lobbies that are set on automated race starts) and/or estimated time until the current race finishes. Ability to drive on a separate instance of the track with others that didn't make it into the current race.

Higher limit of players in multiplayer. Special endurance events. Participate in endurance races with 200 cars on track, different classes battling it out together on Le mans and Nurburgring.

And I want the Isle of Man TT road course. Add motorcycles or not, I'll be happy driving cars on there :)