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Moonhero said:
People don't want underpowered devices. Look at the system leading the pack right now.
I have enjoyed the Wii U. MK8 is a ton of fun. But when they make a new system it's going to have to focus on the future. 4K graphics, regular style controller... This is what people are going to be looking to buy in a few years.


I doubt even MSony will have native UHD graphics, let alone Nintendo.

People seem to forget that pixel count from 720p to 1080p is 2.25x (with performance hit of around 1.7), while 1080p to 2160p is 4x (with performance hit of around 3x).

Considering that many, if not most, think that 7th-8th gen jump is "small", even though PS3-PS4 is 10x, which, after the resolution penalty, translates to some 5-6x of actual jump, for MSony to have that same 5-6x actual jump for native UHD, they would need at least 15x stronger consoles...which in current tech TFLOPS would be some 27TFLOPS...and that's not going to happen, most estimates are around 15TFLOPS.

That said, IMO, most probable scenario is that native reolution would be targeted at either 2560*1440 or 2880*1620 (latter translates to same 720p to 1080p jump), with good upscalers, which leaves Nintendo with excellent opportunity to make proper 1080p console (which would call for 5TFLOPS GPU) that is actually capable or running all the multiplats and have upscaled UHD...but somehow, I doubt they will opt for that.