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Puppyroach said:
Am I the only one getting the feeling that the attempts to add things that are innovative is sounding a bit desperate here now? Innovations in gaming, for me, is when you actually affect the way we play and interact with games. Crossplay is definetely one of those things, but a DVD or BluRay? Give Sony real credit for real innovations instead of focusing on mostly irrelevant additions to gaming.

I would, however, put Sony more in the ballpark of MS, where both are companies that are experts att refining precious innovations and making them appealing to the mass market. That is something that the industry has benefitted greatly from and a thing they should get much credit for.

It depends, it's hard to imagine we could have had GTA (at least San Andrea) on console without DVD, and I really think the level of possibility, story, the variety of mission, side mission, fun of GTA was innovative. Not to talk about CD and FF7. Even for the emotion engine on PS2, compared to a better XBox1, I think it's one of the thing that made possible the low cost of the PS2, improved market shares, then increased the game budget that lead to fantastic games.

On the contrary, Nintendo is credited for the Wiimote, because it was a selling factor, it had huge impact on the gameplay, and a lot of people liked it. But especially at the very beginning of the Wii, when I saw tennis from Wii Sport, what I was seeing was not innovation, but the simplistic Konami's ping pong on 8 bits sold again by the power of advertising on casuals : simplistic graphics, simplistic gameplay. Not to blame the Wii, the Wiimote, or Nintendo, just to say how far you are from directly improving gameplay is irrevelant.