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the_dengle said:
Removed since Brawl New in Smash 3DS
Subspace Emissary Smash Run
Event Matches Street Smash
Boss Battles Rival Smash
15-Minute Brawl Trophy Rush
Stage Creator Target Blast
Coin Launcher Trophy Shop
Target Smash Equipment
Tournament Mode Conquest Mode
Masterpieces Custom Moves
Stickers Mii Outfits
 

Playable characters in Brawl: 39
Playable characters in Smash 3DS: 51
Default stages in Brawl: 44
Total stages in Smash 3DS: 34
Trophy count in Brawl: 544
Trophy count in Smash 3DS: 685
Item count in Brawl: 49
Item count in Smash 3DS: 71
Pokemon & Assist Trophies in Brawl: 31 & 27
Pokemon & Assist Trophies in Smash 3DS: 40 & 39

The next person who posts here claiming that Smash 3DS is short on content had better be prepared to explain exactly why they think that. And they should very much take into consideration that most fighting games ship with about three to five modes: Arcade, Versus, Training, and perhaps a couple of extras if they're feeling generous.

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But really, I guess the Stage Maker you could argue that it's missing, but most stages that I made were knock offs of the OG Smash and Melee (like Saffron City, but it's just not the same without the Pokémon coming out of the door, I also made Fourside but it wasn't the same without the spaceship) What I am trying to say is that the maker was limited. Besides, the stage maker would take loads of data that the 3DS can't handle. People seem to just have an issue with realizing it's a HANDHELD and not the Console version of the game!

And the examples you have shown are impressive! To think we have all of those options and content on the go is REALLY amazing! Don't understand why they are conparing a Console game to a Handheld game. it's like comparing Metroid: Zero Mission to Metroid Prime...