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naznatips said:
rocketpig said:
naznatips said:

Truly my biggest fear is that it will have the same major faults of Oblivion:

1) Repetitive dungeon design.
2) Unbelievably dull and simplistic combat.
3) Hours of nothing. (lots of content-less land)

They kept talking about how desolate the world of Fallout is and how there shouldn't be that much in it, but that's ridiculous. Fallout and Fallout 2 were stuffed full of content. You never wandered aimlessly like you did in Oblivion, because there was tons of interesting stuff to explore (as opposed to millions of rocks, tress, and hills).


Don't forget about the wolves. You couldn't walk down a path without tripping over three of the bastards.


They are part of the crappy world design. Heh, you mentioned Oblivion could have been a defining WRPG. I think it is a defining WRPG, as it stands out as such a piece of crap in a once glorious genre. I miss the days of Diablo 2, Baldur's Gate 2, Fallout 2, Deus Ex, KOTOR, and System Shock 2.

I see most WRPGs in the last 5 years as signs of massive decay in the genre, and it makes me sad. In the late 90s and early part of the decade it was easily my favorite genre, but now I'm trying to find a reason not to hate it. Here's to hoping Mass Effect gives me at least a glimmer of hope when I buy it on PC soon.


Did you really just put Diablo 2 along side the likes of BG2, FO2, and KotOR?   I'm sorry but that's even less of an RPG than Zelda.