JazzB1987 said:
How is that silly? Smash 3DS has some music Brawl had a ton. But you had to unlock alot of that as far as I know. The first page of the challegnes almost does itself without work. Stagaes and characters also almost unlock themselves because there is no effort needed to unlock them etc. This has nothing to do with the 3DS hardware but with dont giving a fuck about the game. |
Yeah, I never said the game is a disappointment. For me, it's the complete opposite. The online mode is addicting (even though it's flawed). There is LOADS of content (The shadow boss is SOO HARD TO BEAT A 9.0), you can create your Mii and boost his stats up, smae with all the regular characters, do multiman smash, play regular, classic, or All Star Smash with repeated characters, the list goes on. I have played nothing but Smash since it's released, and I'm someone who didn't really like Brawl in the first place...
The Stages are meant to be small because after all, it is a handheld version of the game (Hence why so many stages are from the Handheld versions of the characters). You can't compare a Brawl to SSB3DS, that's like comparing God of War 3 for the PS3 to God of War: Chains of Olympus for PSP, both great games but GoW3 is clearly the better one.
The Menu is sort of a mess... for like a day. Once you know where everything is, it's really hard to forget it.
And if it feels like a Demo, in part this version of Smash is meant to be the more Casual one. The epic hardcore one will be for the Wii U, where the controllers, visuals, and content will be even more plentiful. The 3DS one is just to practice for the real thing and to wet our appetite...