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JazzB1987 said:
Vena said:
JazzB1987 said:
I am disappointed with the game.

It lacks contect. The stage number is smaller than brawl!
The single player experience is crap. You can unlock every character and stage within 3 hours. (I did that and did not look for walkthrough or whatever at all)

The only thing left is some of the challenges but since there is nothing I can unlock why do them?


Brawl was much better in every single thing minus the character balance.

That's the limit of coding a game to the metal like this. The game just can't run more than whatever they managed to cram into it and get working.

The machine simply cannot do more, it can't do larger maps or more complicated maps, it can't handle bigger "world adventures". I'm amazed it doesn't just catch fire in Smash Run or 4-man fights. I mean, come on, the game can't even run the systems own OS because of how demanding it is...

 

But its a bit silly to compare a mobile game to a home console game... let's save our comparisons to Brawl with the actual equivalent on console.

How is that silly? Smash 3DS has some music   Brawl had a ton.  But you had to unlock alot of that as far as I know. The first page of the challegnes almost does itself without work.  Stagaes and characters also almost unlock themselves because there is no effort needed to unlock them etc. This has nothing to do with the 3DS hardware but with   dont giving a fuck about the game.

TBH to me it seems like this: 
Nintendo: Smash will come out
Sakurai: What? Noone told me.
Nintendo: Sakurai please do another smash for us.
Sakurai: Okay How much time do I have?
Nintendo: Mid/End 2014.
Sakurai: What only?
Nintendo: Yes.

End result unpolished game. (Despite the fighting itself which is glorious)
Kid Icarus is a great game made by the same guy. Smash not so much in terms of contect.


The menu is also a mess. The game has no intro  etc etc. (Do an ingame intro if the cartridge is to small for a movie one) 

The game does not feel epic at all. It feels like a demo to me.

Yeah, I never said the game is a disappointment. For me, it's the complete opposite. The online mode is addicting (even though it's flawed). There is LOADS of content (The shadow boss is SOO HARD TO BEAT A 9.0), you can create your Mii and boost his stats up, smae with all the regular characters, do multiman smash, play regular, classic, or All Star Smash with repeated characters, the list goes on. I have played nothing but Smash since it's released, and I'm someone who didn't really like Brawl in the first place...

The Stages are meant to be small because after all, it is a handheld version of the game (Hence why so many stages are from the Handheld versions of the characters). You can't compare a Brawl to SSB3DS, that's like comparing God of War 3 for the PS3  to God of War: Chains of Olympus for PSP, both great games but GoW3 is clearly the better one.

The Menu is sort of a mess... for like a day. Once you know where everything is, it's really hard to forget it.

And if it feels like a Demo, in part this version of Smash is meant to be the more Casual one. The epic hardcore one will be for the Wii U, where the controllers, visuals, and content will be even more plentiful. The 3DS one is just to practice for the real thing and to wet our appetite...