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ethomaz said:

RubberWhistleHistle said:

was that because the game was actually any good, or was it because they put more resources into that game than any developer has put into a game this year? this is what im talking about. how are we really going to measure success, here. yes, 3.2m players is successful, but the reception was terrible and it just goes to show that you really dont have to make that great of a game to get droves of people on the servers. its scary to me.

Nothing to scare here.

Gamers will play the games they like... and they like Destiny because it is a great game... there is no mistake here.

People that don't like it is due the taste and genre... it is not about the game itself... for example I prefer to have Destny games every year than Assassins Creed for example... the taste of the gamer are divided and it is good.

They created for me the next big thing in games... others companies will try the same after it success.


yeah, i read what you wrote about community feedback, and i do hope thats important to them because to me it doesnt seem like it is. also, the poll here on vgc (biggest disappointment of the year thread), the overwhelming majority said destiny. so yeah, im just saying that i hope this 3.2m doesnt get to their head and they think that they can skimp out on quality games just by having a big name and advertising under their belt. i hope you guys can see what im saying here. i mean, a lot of games were disappointing this year and destiny was voted the most disappointing (by us on vgc) and at the same time is getting rewarded the most.