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disolitude said:
Arkaign said:
If they had simply made a Motorola 68060-based system with a cart slot, CD drive, and some light 3D acceleration capabilities on par with PS1, they could have had a FAST system for both 2D and 3D, backwards compatible with Genesis, and I'm sure it would have done great with the right software (arcade ports and updates to Genesis top sellers). It goes without saying that it would have been better if the 32X had never been made.


While looking in hindsight, we can easily agree that this would have been more successful...back then it didn't look like the right choice. Remember, Sega of Japan was not successful with the Genesis. They needed a new console and infact hated what Sega America was doing.And they weren't looking to prolong the genesis as it wasn't working in Japan.

Here is amazing interview with Tom Kalinske, who ran Sega of America in the 90s. The whole interview is amazing but this part is gold -

https://www.youtube.com/watch?v=tA-SUVeR0Z4#t=1423

Thanks for the link, I'll check it out. Love stuff like this.