Purple said:
The "casual" argument is such a weak one. People bought the Wii and the DS because there was interesting software that people were interested in playing. Whether they were normal people who had normal lives or people who spend their whole lives on internet forums doesn't really matter. One groups money is not more desirable than the others. By refusing to cater to people who are interested in new experiences (the people that forum-goers call casuals), Nintendo are missing out on a massive market. I don't see what loyalty has to do with anything. Consumers will always be loyal to the best product to suit their needs and wants. The market clearly want new experiences from Nintendo. Rehashing existing IP's not so much. Bolded: This is exactly the point I am making. This is a stupid strategy. It's the strategy of a company that have thrown in the towel. If this is their policy moving forward, Nintendo doesn't have a future. |
Well... If you really do think that "new IPs" sell hardware regardless if they are any good or not just as long as they are new, then maybe we should compare the "New IPs" of both platforms... So, if we look at the list of top selling new IPs the wii had that Nintendo published, it had:
1 | Wii Sports | Wii | 2006 | Sports | Nintendo | 41.16 | 28.76 | 3.77 | 8.41 | 82.10 |
2 |
Wii Play | Wii | 2006 | Misc | Nintendo | 13.91 | 9.15 | 2.93 | 2.84 | 28.82 |
3 |
Wii Fit | Wii | 2007 | Sports | Nintendo | 8.92 | 8.03 | 3.60 | 2.14 | 22.69 |
4 | Link's Crossbow Training | Wii | 2007 | Shooter | Nintendo | 3.04 | 1.15 | 0.29 | 0.46 | 4.95 |
Also, keep in mind the dates! So, in the wii's first year, the wii had two brand new IPs that Nintendo published, Wii sports and wii play so if we look at the wiiU. The wiiU also had two brand new IPs that Nintendo published on its first year, Nintendoland and Wonderful 101! So did that help the wiiU? Nope! Then you take a look at its second year, the wii had two new IPs called Wii Fit and Link's Crossbow Training. So, for the wiiU, what did it have? Well, it has Captain Toad which is a brand new IP, is it going to help the wiiU sell more hardware? Nope! So then, Nintendo skips the third year with its new IP in terms of top selling but the wiiU is getting 3 new IPs next year from Nintendo! You have Project Guard, Giant Robot and Splatoon! So are they gonna help the wiiU a lot? Probably not!
So, lets count the new IP list on the same time frame that is published by Nintendo. Wii had 4 new top selling IPs and the wiiU has 6 in the same time frame! You can continue to go down and find some more like Wii Music (and that would be like 5vs6 so it doesn't really change it that much) but by that point, their "old IPs" out sold the new ones so at the end of the day, my point is... New IPs like wii ____ and niche new IPs don't matter when it comes to selling a console! What they need is a big budget new IPs with great marketing, not just "New IPs" like they had with the wii. (As well as manyyyyy other things)
And as you can see... You need more then just new IPs to sell a console...
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