| ethomaz said: They sum the avg per day like: Day 1: 0.5 avg Day 2: 0.8 avg Day 3: 1.1 avg Day 4: 0.9 avg ... |
Hum? That's not how it would work given their first statement. The second number is calculated over the thirty-day average, if you tried adding up then the first number wouldn't make sense unless you had something that was an almost exponential decay to end up at <2 given that at launch it would have been a HUGE number (especially with the many crashes, which would no doubt calculated *times played a day* over and over).
So either we have an exponential decay, or the average is being misrepresented by different calculations to acquire an average.
It would be:
Day 1: Very Many
Day 2: Very Many
...
...
...
Day 30: Very few.
Otherwise the average doesn't make sense. This is why averages are a bullshit number, medians are what one should be giving if they had something to say statistically. It doesn't make much sense as a whole, especially the "3 million per day" average as well, unless... we really are super front-loaded and bloated, then you could still get all these numbers using similar average parameters but you'd an exponential decay.







