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Shadow1980 said:
thewayofthepath said:

It certainly used to be standard for the Atari 2600, NES, Sega Genesis, etc...


 


Dat 60fps! Such smoothness! Very wow!

In all seriousness, you can't compare a 2D sprite-based game where sprites move around the screen and the screen scrolls at 60fps with a 3D polygon-based game where everything is animated at 60fps.


Why not? Framerate affects responsiveness, whether 2D or 3D.