Ryudo said: Lol tell that to Platinum Games where I played Bayonetta 2 at 60FPS |
Variable 30 to 60fps would be a more accurate description of Bayonetta 2 :p
Though in fairness B2's over the top style does result in a large variation between standard and peak resource requirements. Locking it at 60fps would have meant heavily limiting their creative freedom (and make it very difficult to trump the original), so it's understandable why they chose against stability.