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There is some truth in his comments, but in many cases its not like they had a choice; the hardware they were using simply didn't have the grunt to achieve 60fps. The simple fact is that this generation of consoles is underpowered.
Think about how people line up for days to spend $600 on an iPhone 6 despite minimal differences in the current phone they only bought 1 year ago for $600.... They are happy to do it.
Why then are people reluctant to spend that kind of money and more on a new console which only comes around every 6-8 years? Perhaps it's a residual effect from the poor PS3 first year sales but the industry is very wary of price point. If PS4, Wii U or Xbone weren't so concerned with price maybe 1080p/60fps wouldn't be this holy grail of gaming that devs seem incapable of delivering....