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method114 said:
kitler53 said:
...


balance is always going to be the hard part.  there was a mode in U3 where there was 3 "heros" or whatever and i played the part of one of many mobs.  that mode was fun enough as a "hero" but as a mob it sucked to bascially be dead for the entire match.  not only does the monster need to be strong enough to have 50/50 odds of winning it has to be fun to play the part of the hunted.  pre-views have been pretty positive though.  

Agreed this was also one of my concerns in that it seems boring to be the monster. What I always thought would be a better idea would be to have two monsters. That way the monster has someone they can strategize with and talk to otherwise it seems very boring. At the very least I hope they let the person playing the monster talk to the hunters.

doubtfull as that would give away the hunters position and strategy.  maybe if you are engaged in battle and the proximity is close but not all the time.

 

...which you're right.  no comms would be kinda boring.