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kitler53 said:
method114 said:
kitler53 said:
estebxx said:
thanks, i got the entry for the Alpha! ive heard good things about this game so im hoping to be impressed by the alpha


i don't much care for pvp games but i do very much like that this is doing something quite different from the standard team deathmatch that dominated last gen.  i hope this does well so that other developers take note that it is okay to drift away from the "winning formula" a bit.  i like the asynchronicity of this game and thing that if developers really put their minds to it they could come of with a lot of other great ideas in the area of asynchronicity.


Yep it's one of the things I like about Destiny and bringing Raids to consoles. It forces players to work together and talk to eachother in ways they aren't used to (on consoles anyways). 

I also like the idea of this game but I hope the monster is strong enough so that it foces teammates to talk to eachother. Also I hope they have ways of expaning the modes and things like that. Just hunting a monster game after game is not fun.


balance is always going to be the hard part.  there was a mode in U3 where there was 3 "heros" or whatever and i played the part of one of many mobs.  that mode was fun enough as a "hero" but as a mob it sucked to bascially be dead for the entire match.  not only does the monster need to be strong enough to have 50/50 odds of winning it has to be fun to play the part of the hunted.  pre-views have been pretty positive though.  

Agreed this was also one of my concerns in that it seems boring to be the monster. What I always thought would be a better idea would be to have two monsters. That way the monster has someone they can strategize with and talk to otherwise it seems very boring. At the very least I hope they let the person playing the monster talk to the hunters.