the-pi-guy said:
For consoles and PCs. You can't show a benchmark to show how a PC, and PS4 perform. There's a lot of different factors on the hardware side and development side that can greatly skew these results. You could show 10 benchmarks that show that video card A beats out video card B, but I could show the opposite. It gets complicated when comparing consoles vs PCs especially. You could make an exactly identical PC as a console, and yet the console will outperform the console due to console specific optimizations that no one is going to work into a PC title. A while ago, John Carmack suggested that the difference could amount to double. John Carmack is literally a rocket scientist and is famous for what he did for 3D graphics. Basically make a PS4 equivalent PC, and make a game that runs at 30 fps, the PS4 would run it at 60 fps. @Deepo Consoles run 2x or so better than equal PC hardware, but it isn’t just API in the way, focus a single spec also matters. |
John Carmack also said the next-gen would only see 720p/30fps which isn't the case.
And we can look at how the PS4 is only doing 1080p/30fps in most games. Meanwhile, the 270x can do 1080p/60fps inside a PC at the same price. Plus, the PC will save you money in the long run since PC games are much cheaper than console games.