| Azerth said: HaloCE campaign: 1080p/60 Here's what H2A is running simultaneously: Two game (graphics) engines - the OG H2 and H2A, and the original audio (music and FX) and completely new music and FX. And the switch is instantaneous. If it weren't running the OG engine it could in theory run at a higher resolution but that's not the intended nature of the project. It's designed to be a remake that lets you switch between the two instantaneously. Now you can feel one way or another about that, but that is indeed the intent. |
But how solid is the 60fps? Not worry about the MP because it has bland and empty environments with a few textures repeated everywhere with minimum lighting,.. But how is the framerate on the SP games?
I remember Titanfall being touted as a 60fps shooter too...when it was in fact a uncapped 30fps game as its core as soon as the titans were in the maps.
Remenber that in some levels the uncapped 30fps X360 game had better framerate than the 60fps XB1 game... Those levels were censored by DF, they never published the videos...only one screenshot showing that they had indeed fully done the performance videos.







