Ka-pi96 said:
I don't see why that is a problem. Why should they make a different version of the game for each console? If PS4 gets a higher resolution and stuff for being the more powerful console then surely the Xbox One version should get plenty of Kinect only features and the Wii U version (obviously not in this case, but for other games) should get plenty of features that make use of the gamepad. That doesn't make sense to me, they are just making a game and porting it. As long as it works on each individual system at atleast a similar level then I think that's fine. |
implementing a camera or radically different controller is completely different from upping a res or making it higher framerate. Fact is we've seen smaller teams with less resources take advantage of PS4's extra power time and again (Shadow of Mordor?) and more powerful PC (which is basically what PS4 is compared to X1 since they're of similar architecture) is an easy thing to implement. Hell the last AC showed that so you know that Ubisoft knows and they just don't want to because of their deal with MS. It's unfortunate they are trying to take features away from PS4 instead of using that extra bank for Kinect features but that's the path they've chosen.








