| cpg716 said: There is no "parity clause".. You aren't even making sense.. And again.. the developer spoke of CPU issues(with both consoles as their CPU is identical, with the X1 having a little more speed).. this doesn't just relate to FPS.. it also relates to resolution when it comes to AI on the screen..
So.. yeah.. anyway..
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AI doesn't have any correlation with resolution. You just run an algorithm that will have info about where the main character is, what he is doing and where the CPU guy is and what he is doing. Then you decide what he will do next. Just that. There isn't any graphics info here, just coordinates and other info. It doesn't have anything with resolution. Even when you update the characters in the beginning of the rendering pipeline, you are just changing coordinates for 3D models, there are no pixels. You apply lightining to vertices and stil there are no pixels. Just when everything is done you can rasterize it, do some fancy pixels shaders, AA and output it. But that's all done in the GPU, there is nothing with CPU here. Stop posting about rendering when you clearly don't know how it works.
And we don't even know for sure which console has a better CPU. We got a benchmark saying it's PS4.








