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Soundwave said:

 

I think the home variant will be cheaper than the handheld version actually. It will be basically Nintendo's take on this with a few (notable) differences:

Handheld:

 

Home "Console":

Of course Nintendo's take on this idea will look (probably quite) different, but the above is basically a Fusion platform ... a home and portable that play the same games. 

And the console is tiny because it's simply just re-using the mobile chips inside the Vita ... which is pretty much what I expect Nintendo to do as well. Same chipset as the handheld, just maybe with 2-3x the CPU/GPU cores (mobile chips can scale very easily up and down) and 2x the RAM. This will let the home versions of the Fusion games to run at 1080P when you play them on TV. 

I think probably something more like $219.99 for the portable (will be more tablet styled in form factor rather than like a Vita, ala the Wii U controller). 

$189.99 for the home version with a Pro Controller. 

Now I know Vita is obviously not a success, but Nintendo's approach is massively different because it has the full brunt of Nintendo's software backing plus key Japanese support as well from 3rd parties. I think even Western devs would jump in too -- if it's just one ecosystem, then it's less risk than banking on a platform like the Wii U, which is just one form factor with a tiny userbase. That and by 2016, Nintendo will be able to get mobile chips significantly better than the Vita, allowing for Wii U quality graphics, perhaps even better. 


i pretty much agree with everything, except the price. if they are going to be that similar in price ($219 vs $189), they might as well make them the same, $199 each.



When the herd loses its way, the shepard must kill the bull that leads them astray.