Theonemind said:
Most other multiplatform games prove your post wrong.... Upping resolution is not a complex task... It makes more sense to make an engine for the most powerful and scale down, not the opposite. Your post makes no sense... Ubi can afford to make a game to each platforms strength. Not water it down. |
No, my friend, they don't prove me wrong. Prioritizing the easiest console to code on and having less time to optimize for the other, that is one of the possibilities I was talking about in my previous post. And I didn't say Ubisoft can't afford it, I said they don't have the time to FULLY utilize the strength of both consoles and optimize the games to the fullest.