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vivster said:

They explained pretty well how it came to the CPU bottle neck. Usually it's of course the GPU limiting but I assume that the CPU since it's extremely shit is running close to max as well. So a game that is slightly more taxing on the CPU could very quickly run into a CPU bottleneck. And I can believe this having seen the massive amount of AI on the screen and in the open world.

Well that was in specific reference to the game being locked at 30fps, I'd be suprised if the GPU cannot enable better performance in some whay or another considering (if what you say is true about the xbox's CPU) that all other games have looked better on sonys platform? If the CPU is fully taxed does that render the additional specs of the GPU useless?