By using this site, you agree to our Privacy Policy and our Terms of Use. Close
teigaga said:
vivster said:
poklane said:
Euphoria14 said:
So PS4 version intentionally held back?

Poor form Ubi.

Looks like it. They're basically saying they pushed the XB1 version to the highest quality they could in terms of framerate en resolution, and then decided to just use those for the PS4 version. This seems like a case of the XB1's hardware holding back the PS4's version of the game.

Doesn't the X1 have the faster CPU and therefore the PS4 is holding both versions back? That is of course if the CPU bottleneck is true.

I think all you need to look at is EVERY OTHER game this gen so far. I'm no spec guy but whats been happened so far speaks for itself.

They explained pretty well how it came to the CPU bottle neck. Usually it's of course the GPU limiting but I assume that the CPU since it's extremely shit is running close to max as well. So a game that is slightly more taxing on the CPU could very quickly run into a CPU bottleneck. And I can believe this having seen the massive amount of AI on the screen and in the open world.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.