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Nem said:
Intrinsic said:
Nem said:
The characters look bigger. It looks interesting, but the gameplay is still the same and unfortunely i got worn out of it with Tekken 3, 4 and 5.

Funny you say that... unless you want them to change fundamental move sets and systems of tekken (thats like saying they should make hadoken a grab in streetfighter instead of a projectile) then I don't know what you are talking about. Cause Tekken 3, 4 (especially), 5 and you didn't add 6 play NOTHING like eachother.

Tekken 3 was everything tekken should be; the perfect tekken. Tekken 4 added position grapples and walls, in addition to wall pushes and/or grabs and different arena elevations, also expanded on just frame moves. Tekken 5 was tekken 3 on steroids, some say this is the best tekken ever made. Tekken 6 added the bound system and rage (or was this in tekken 5). Anyways the bound system practically completely changed the games combo system, for better or for worse.


I'm very casual on my 3D fighters. While Tekken 4 had a different control scheme with up going in the background, 5 went back to what 3 was, just like 6. Generally they play the same. I'm sure that an in-depth fan will find them different, but essentially there was no change to the formula. The cases you talk about are mostly situational and balance changes.

I think the combat system needs a shake up to make it interesting for me again. I could sugest a bar and some supers ala Soul Calibur V but i know Tekken fans will twitch with anger over that. Its a game for the fans i suppose. I guess i'm not enough of a fan for it to be for me.

I do like the new hit special effects though. Makes it look more visceral. Kind of reminds me of Killer instinct, but not so over the top.

Did you read the second post? Rage move are supers of tekken series