| kupomogli said: I liked bound combos. It's really no different than doing an attack that hits you up into the air so you can combo off of, this one just bounces you off the ground so you can start a juggle. The amount of damage players do reduce after the first few hits and the players get knocked further away each hit, so there's a pretty much a damage barrier regardless what combo they do. |
Uh no,
Bound turned Tekken into "who can get the combo first". They made no game mechanic in which players can get free... thats dumb ... so if you get caught in a combo your at mercy of the opponent. If they can juggle/bound you to a wall.. Consider match over.







