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akuma587 said:
Even compared to strongly story-based genres like JRPG's, MGS2 took some risks and I respect that. It caused the game to alienate some people, but I think it really showed developers that they could do something like that and still sell a lot of copies of their game. MGS2 helped move video games further towards artistic respectability. It may be a little self-indulgent at times, but even after playing through the game again I really respect what Kojima did.

 I believe that there was also a LOT of hype with MGS2 as well. Sort of like Halo 3 beta keys with Crackdown, Zone of Enders was packaged with the MGS2 demo if I remember correctly.