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I would add 2 parts from God of War 3. First one is on Hera's Garden when you get to a closed corridor with two satyrs, that are pretty much the most unpredictable enemies in the game and the only ones that exceed your own agility:

Second would be the closed space where you fight the Hell Cerberus and he comes with waves made of pairs of enemies (if I'm correct, two normal guys, two syrens and then two satyrs). I like this part because in Chaos mode you actually have to use a lot of strategy. Let the big strikes from the Cerberus hit the enemies and do the damage. When the satyrs spawn, you are in a bad situation. But satyrs are basically enemies that like to counter, so you have to be careful to not hit them and that will make them less aggressive so you can finish the Cerberus first.