Ok, I think we can agree that the standards for resolutions are pretty muddy as to what is official terminology and what is not. Computer resolutions are extremely standardized, whereas differing standards for each countries broadcast system requires different standards for TVs. If I say this is a SXGA monitor, there's no question as to what the native resolution of that monitor is.
I also think we can all agree that 1080p is generally accepted by most people to mean a resolution of 1920x1080. Calling GT5 Prologue a 1080p game is (IMO) technically correct, but is potentially misleading to consumers. BUT, it's no different (again, IMO) from saying this or that game "supports" 1080p. You wouldn't believe how many people think Halo 3 runs at 1080p because "it says so on the back of box."
And that's basically the last thing I'll say in this thread.
And before anyone here does claim that Halo 3 runs at 1080p, no it does not. It outputs a 1080p image, it upscales to a 1080p image, but it does not run or render at 1080p.







