Ka-pi96 said:
Have you tried Final Fantasy XII? If not you probably should, I hate it for the same reasons I hated Xenoblade, so if you love Xenoblade chances are you will really enjoy it |
I have played XII, and it gets some things right, the World was VERY big (though not really open) World and there was a lot of customization of skills through the gambit system. It SHOULD have been an awesome game.
The problems?:
A lot of the gambits being the same just activation times would be quicker (such as "Cast Cure when health reaches < 75%, and Cast Cure when health reaches <50%) making half of the gambits pointless really.
Also, literally no control over the battle whatsoever. You literally click attack and the game plays itself. Is there ANY way for the player to control the actions in the game? Yes, but every time you have to go to a menu which pauses the game, choose the attack, then choose the enemy. It would require WAY more patience and time to beat even small enemies than most, if not anyone, has. In Xenoblade the regular attacks are automatic, but the skills are manual which still allows the player to control the flow of battle. There are also the premonitions and tri attacks to add a little variation to strategy and show some cinematics. It all comes together to make battles in Xenoblade quick and strategic as well as satisfying to play. XII was just slow in my opinion.
Don't get me wrong, XII is not a bad game, Xenoblade is just a lot better in my opinion.








