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torok said:
BMaker11 said:

Throughout each teams development careers in recent history (exclusively with Sony), they've made extremely similar games. So, maybe Marcus was just saying "our game isn't going to be similar to theirs, this time". In that regard, I think his comment makes sense.


To be honest, I don't think that was even necessary. Just looking at the two games side by side and they are as similar as Resident Evil and Mario. I think the thread's titles is a little misleading. What he means is that while games like TLOU try to hide the HUD and look less like a game, they want to make a game that "knows" that it's a game. Like a Deadpool thing breaking the fourth wall and that can be interesting in more lighthearted games like Sunset.

I like Insomniac. They have a bad habit of releasing games with some bugs but their creative side is absolutely great. Even on Resistance, they made a very creative FPS that had the best weapon set of any I've played. I really hope they do a Resistance 4 (instead of just another studio doing it).


Yay. Bravo. Someone who took the quote and didn't twist. This is exactly what he's saying. Nothing more nothing less.