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As long as the soul is in the story and characters I don't mind ordinary gameplay. I actually find myself less interested in playing hours and hours of well regarded gameplay with weak characters and weak story holding things together. Diablo III is a case in point, it got high review scores yet I mostly find myself yawning my way through it, the only thing really keeping me going is playing co-op with my son. The story is meh, the characters are 2 dimensional at best and I just find myself not terribly engaged.

Tomb Raider was the same. In a lot of ways it's a better game than Uncharted, but I like Uncharted a lot more because the characters are engaging, the character relationships have depth and the stories are good.

My worry is that The Order may end up doing badly in the character, relationship, story department.

I also worry about Bloodborne for the reason that my preferences seem to be moving away from the minimalist story, empty vessel character style. I loved Demon's Souls a lot, one of my favourite games of the generation, so I wonder why I never bought the Dark Souls games.

Perhaps if I want pure gameplay goodness I gravitate towards games that are over in under an hour, like Smite. that's 100% gameplay and loads of fun. But it's over usually in less than half an hour. On console I'm looking for a different experience. If I'm going to put 12-15 hours into a game it's got to be more than just gameplay, that doesn't do it for me any more. And for the 60+ hour RPGs it really has to be something much more than gameplay.



“The fundamental cause of the trouble is that in the modern world the stupid are cocksure while the intelligent are full of doubt.” - Bertrand Russell

"When the power of love overcomes the love of power, the world will know peace."

Jimi Hendrix