| billy07 said: MGS3 story sucked because it was too straightforward. One major twist at the end. The rest was simply "go here, then go there" not enough twists or revelations. There also wasn't enough trademark philosophy like at the end of MGS1 and MGS2. The Cobra's had no backtory at all. And the game made you feel sorry for a patriot (The boss), and patriots are utterly pathetic in my book so I really couldn't sympathise. |
And most people here don't like codecs?
I liked that feature. Conversation changes depeding on what you do in the game.
It makes me feel like I'm doing something to change the game.
http://youtube.com/watch?v=K--YiJma6xI
Here's one of snakes best codec conversations. ^_^

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