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S.T.A.G.E. said:

Its ALU (arithmetic logic unit)  is 50% faster <--That which causes bottlenecks in most computers 

while its memory reads are 40-50% faster than the Xbone. 

There is more but the only actual thing the Xbox One has over the PS4 is procedural generation- ray tracing...which no one really knows what that means.

 

https://www.youtube.com/watch?v=pxmtncgURRY

I have a feeling that you don´t know what those words mean.

And what that has to do with CPU and OS memory reservation and memory bandwide?

And how could that make a game have 400% better performance on the PS4?