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ethomaz said:

There is a third option don't use ESRAM.

Not giving the credits to Sony but if what they showed are true they tested many EDRAM configs for PS4 (even 1GB/s) and the results are not good enought... so why MS didn't faced it in project time? What they are expecting?

well, the common theory is that MS always planned to have a pretty big OS in the X1 and therefore absolutely needed 8GB ram, which is why they decided on DDR3 ram pretty early on and included ESRAM to make it work, as GDDR5 modules were only 256MB each and putting 32 of that into a console would need a hellishly complicated/expensive mainboard design

there was no guarantee 512MB modules would become available in time - Sony on the other hand decided on GDDR5 ram and 4GB (small footprint OS), but the 512MB modules came just in time to replace the original 256MB ones in the plan making the PS4 have 8GB GDDR5 ram