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ethomaz said:

Dark_Feanor said:

The GPU side only.

CPU is the same, memory reservation is the same, memory bandwide is very close if you use the ERAM smartely.

720 vs 1080p is a odd ball here and happend only twice since launch. Unless your game engine sucks hard the "natural" gap is 40% (900 vs 1080 or 720 vs 900).

Twice?

Call of Duty: Ghosts
Golf Club
Metal Gear Solid V: Ground Zeroes
Middle-Earth: Shadow Of Mordor
Pro Evolution Soccer 2015

That I remember... can be more if you start to grind.


You realy go deep into things.

Golf Club, realy? Sorry, but I only have time for games that Digital Foundry makes a Face-off.

And PES? It´s the Fox Engine there is clearly some problems with Konami dev team.

My point remains. If the engine is garbage or developers don´t have time/man power to tune the game those odd balls remains, as we still had at late last genaration games that suffers on the PS3 (Skyrim, someone?).

You are a smart guy, how else could you explain those 5 cases against more than 50 others multplat games running at closer or identical resolution/fps? Even indie games are easily reaching parity.