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Soundwave said:


I honestly don't think Nintendo has much interest in competing on power, nor do they have any interest at all in making PS4-level visuals for their games when they just started making PS3/360 level visuals and those visuals suit their games just fine though. I'd buy it sure, but I don't think they'll make it. 

A handheld displaying Wii U graphics will be tough even for a 2016 launch. The Tegra K1 is close, but Nvidia is likely blowing some of the numbers out of their ass, but by 2016 that will probably a reality. 

I think what they'll do is take their handheld chip (roughly 300 GFLOPS) and simply take 2-3 of those cores and throw them into the "console variant" (netting you 600GFLOPS-1 TFLOP). It will literally be the exact same chip/architecture though, just scaled up. This should also run at about 12-14 watts, which is far lower than even the Wii U so I'm guessing Nintendo will like that, the console casing can also be ridiculously small, like three iPhone 5s stacked on top of each other. 

They could sell such a device for like $179.99 to start with too ... it would be ridiculously cheap for them if they're using mobile chips (just like the Vita TV). 

It just fits Nintendo to a tee and it could theoretically be a decent jump up from the Wii U. 


The GLOPS you quoting will not be enough of a jump to warrant a new system. The XBOX ONE is what like 1.2TFLOPS and it is struggling to do 1080p. This has put off a lot of people already.

If they aim for barely xbox one stats then there is no point releasing another console to replce the Wii U as there won't be any significant reason to buy it over a Wii U (apart from the very low price).