| rocketpig said: The things I stated years before the PS3's release are now echoed by most 360/PS3 engine developers. Sure they are. Which is why I can find as many complaints about the PS3's architecture as you can find compliments praising it. |
Me over 3 years ago:
"It will probably take some time before developers manage to get the most out of this platform, as has for example also been the case with the classic Amiga chipsets. The early Amiga games don't compare well to the complex graphics used by for instance game like Elfmania or Lion Heart."
The Amiga had a very innovative design for its time, processing many different tasks simulaneously by several custom chips. This freed up a lot of CPU time on the main CPU and added a lot of performance.
Also regarding to the complaints:
"I understand that games developers may not be too fond of the idea of having to learn new ways to write their software."
So the complaints I were expecting are being echoed as well. 







