ctalkeb on 29 September 2014
walsufnir said: Just found the size of both games and it looks like both are 28gb so assets should be exactly the same. |
What does assets have to do with render output?
Anyway, what type of renderer does the SoM-engine use? If it's a multipass deferred render, then ESRAM could very well be the bottleneck. At least it's speculated to be in the case of the Fox Engine.