Aerys said:
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The game wasn't successful on Japan - neither on 360 or Ps3. They chose localizing over DP for 360, and that's were the fanbase grow up.
You have no ways of knowing if the alternative scenario (localizing DP for Ps3) could have been more profitable. Neither do I.
All you have is the fact that it sold more on 360 regardless of whether the conditions were fair or not. Hence why it's logical to try and put your new game onto MS's platform.