Wright said:
a) A secret, extremely interesting pre-introductory video if you don't press Start when booting up the game. b) An original, creative post-apocaliptic world. c) Some awesome backstories for the main characters. d) An uncommon villain. just for the game to drop the ball hard halfway and just let you guess with huge plot holes, laziness and overall apathy when telling everything. Seriously, the final cutscene is like WTF did just happen, but the game employs no effort in explaining it.
It was just...sad, to see such an interesting proposition not being developed at all. |
Imagine all the things they could've improved on in the sequel. So much potential.
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