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Gaming - Gaming Chat - View Post

*Sound Of Rain said:
SvennoJ said:

I'm the opposite. 3rd person games usually confuse me since they made the change to control the character from the camera's point of fiew, instead of the character's. I can only play it while the camera stays behind the character. It gets especially confusing when the character is hanging from the ceiling with a weird diagonal upward view or when the camera perspective suddenly changes . Which direction do I push to simply go forwards!
I usually only steer with the camera in 3rd person games and only push forwards on the movement stick. It's the reason I'm not liking Zelda as much anymore since motion control took away the camara control.

Really? That sucks for you then as most games are in 3rd person. (Though 1st person is getting more common now) I understand what you're saying. Some of those angles can be like "how do I go that way" but I'm normally fine with it.

I've only ever played Wind Waker HD so I wouldn't really know about Zelda. Is Skyward Sword really frustrating? I've heard multiple complaints about the controls though so you're not alone. Esspecially, the Beatle.

I started out on PC where most games were in first person. And some that were 3rd person had the controls working from the character's point of view, like Tombraider, or the early Micro machines. I envision being the character, so it's pretty odd I have to press left to go right when the camera is on the other side. And so annoying when you run over a ledge and the camera makes a cinematic swirl around causing you to turn and fall off.

Twilight princess removed the camera control on the Wii, and it's still gone with Skyward sword. It's just annoying you have to stop and press a different button to be able to look around.