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the_dengle said:

Except that I showed an example of a Nintendo fan being downright mad about having exclusive shit.

And surely you realize that in order for Nintendo fans to hype multiplatform games, they would require some multiplatform games to hype? Name a multiplatform game coming out on a Nintendo console this year that SHOULD have been hyped by Nintendo fans but was wrongfully ignored.

Yeah, you should me examples of shovelware titles, because there's been so many shovelware titles hyped up throughout the ages.

There's been plenty of games before publishers got tired of supporting a fanbase who didn't make them money. 

Need For Speed Most Wanted was mentioned a few posts ago.  It was a late port on the Wii U, but t hat doesn't change the fact that it was the best version of a game that's received high scores.  Tekken Tag Tournament 2 had an exclusive Nintendo themed game mode and Nintendo costumes available in the game, not as DLC.

There are many other games Nintendo fans could have supported, a good chunk of them being the same quality as their PS360 counterparts.  Nintendo fans complained about not supporting games that didn't include an online mode they'd never play more than once, or DLC that wasn't worth purchasing as excuses to why they wouldn't purchase them when it didn't matter if that content was included or not, we know the fanbase would have ignored the games anyways.  For proof, all you need to do is look at the above paragraph showing how Nintendo got the best versions with exclusive content and then search the amount of sales these games have on VGChartz for reference.  It doesn't matter if you get a good version, the fans make generalizations that every third party game has a crappy Wii U port  to back up not purchasing a game they were never interested in to begin with.