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rccsetzer said:

Pretty much this. Casuals won't bother defeating omega weapon, or searching for a secret place, or investigating about side quests that reveals extra information about some characters, or grinding for the ultimate weapon. I remember a friend of mine played Final Fantasy VIII only for the main story, like a casual player, and he did it until disc four. Unfortunatelly he couldn't beat Ultimecia and i had to use my save file to show him the end. Perhaps in Final Fantasy XV a casual player won't be severely punished when confronted with the last boss.

Exactly, I made a thread that talked about how the gameplay s likely to work based on a patent filing by the team and for the most part it seemed to have been met negatively. I think a lot of people simply can't wrap there heads around how a system like this can work, which isn't a bad thing except for those that seem to be branding the game as bad simply because it doesn't comform to whatever they think it should be. Every gameplay analysis I have watched seems to point in the direction of what I described in my thread and I am personlly "cautiously" stoked for this game.

I can see wht they are trying to do. Whats funny is that they are trying to do more and go deeper and flashier than any FF before it, while making it seem minimalistic and easy to get into. I see the potential. I have a feeling this will be the best FF game ever made. Then again maybe thats just me.