| thismeintiel said: Ok, what's up with all the silly "the other FF games were one button games, so what's the big deal?" comments? Of course, they were one action button games, they were friggin' turn-based RPGs where the action button was to confirm what action you wanted a character to take. THIS game is an ARPG, so you're not confirming you're characters moves from a list of actions, you're actually hitting a jump button to jump and an attack button to attack. Got it? Good. |
You're completely negating the RPG element though. With all your vast knowledge off how this game works tell me how you execute a fire spell in the game, or utilise potion? As far as we know this is not fully an action game, there are selections Icons on the bottom left for reason and the UI looks similar to kingdom hearts. Even if there are AI determined actions I'd be surprised we didn't have choice of output, think FFXII and the gamebit system. The point is people are panicing over a vague statement they don't fully understand.
The assumption that driving a car would decrease the size of the world isn't back up either. Remember it took less then a minute to travel from 1 side of the world map to the other when in airships in past Final Fantasy's. You have to consider that those maps weren't actually massive. they were just densly packed. Some concern is warranted but most people are jumping to conclusions.














